Building Skins.
Well it's looking like we will soon to be able to "Skin" our bases judging by these images from the staging branch, currently you can enable your building skin with a hammer and upgrade it to Adobe instead of the stone upgrade.
There are plans for other types of skin to be added and there have been some commits hinting to ones including Brick, Stone Blocks and Tribalist version.
It is expected that these will all be part of a new DLC package coming some time soon.
Work Continues On The Nuclear Missile Silo.
There have been a number of commits on this new monument including the adding of radiation, making it possible to enter the buildings on the surface, some changes to the "Exit Puzzle" and work on lighting to mention just a few.
We have also been informed that there is a new sub branch opened up for this monument titled "BIG BANG" combine this with a recent teaser posted on Twitter Hint Number 1 and Hint Number 2 it seems that the Nuclear Missile Silo will be more than just a monument but could allude to it being the Server Wiping Event that has been talked about for some time, and mentioned more than a couple of times in SHADOWFRAX's YouTube videos.
From what I have been reading this has now been merged onto staging branch which indicates there is a high possibility that it will make it into the May update.
Other Stuff.
More world models for ammo
Twitch drops in May, check out Facepunch Twitch page for more info
Rust+ cameras cant see players names from such a great distance.
A possible new Recycler animation.
Among many others, only time will tell what we will actually se going live, but fingers crossed we can only hope all this good stuff goes live soon.
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